MetaMox
COMMANDER · DECK

Oona, Queen of the Fae

Bracket 4 · Optimized
2020-06-10
Oona, Queen of the Fae
DECK $
$550.74
MYTHIC
10
RARE
43
UNCOMMON
24
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

5 cards

Creature

21 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

9 cards

Instant

9 cards

Land

11 cards
MONEY CARDS·62 CARDS·$428.83
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Planeswalker

7 cards

Creature

18 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

7 cards

Instant

8 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Helm of Obedience + Leyline of the Void: early two-card combo, for four mana or less
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
0061162193848556+
COLOR
U: 64.5 pipsB: 18.5 pipsC: 119 pips
TYPES
Land37
Nonbasic9
Basic28
Island16
Swamp16
Creature22
Faerie10
Wizard9
Human4
Rogue2
Eldrazi1
Elemental1
Fish1
God1
Homunculus1
Knight1
Minion1
Noble1
Snake1
Soldier1
Spirit1
Vedalken1
Zombie1
Outlaws2
Party11
Artifact12
Equipment1
Instant9
Trap1
Sorcery9
Enchantment7
God1
Planeswalker5
Ashiok2
Jace2
Narset1
Legends10
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Group
Color
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