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COMMANDER · DECK

ultimate bruvac

Bracket 4 · Optimized
@Iros · 2025-03-27
Bruvac the Grandiloquent
DECK $
$762.26
MYTHIC
7
RARE
48
UNCOMMON
21
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

14 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

9 cards

Instant

21 cards

Land

14 cards
MONEY CARDS·58 CARDS·$597.74
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Creature

10 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

6 cards

Instant

17 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
  • Bruvac the Grandiloquent + Terisian Mindbreaker: early two-card combo, with no mana to spend
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 10
CURVE
20121172163745576+
COLOR
U: 71 pipsC: 123 pips
TYPES
Land33
Nonbasic15
Basic18
Island19
Desert1
Rogue1
Shapeshifter1
Weird1
Instant22
Artifact15
Juggernaut1
Creature15
Horror3
Human3
Wizard3
Zombie2
Advisor1
Crab1
Fish1
Juggernaut1
Kraken1
Merfolk1
Rogue1
Shapeshifter1
Spellshaper1
Vedalken1
Wall1
Weird1
Outlaws1
Party4
Enchantment9
Aura3
Curse1
Sorcery9
Planeswalker1
Narset1
Legends10
Historic24
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for up to two target playersNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Group
Color
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