COMMANDER · DECK
El-huge
Bracket 4 · Optimized@Shayan · 2026-09-18
DECK $
$655.80
MYTHIC
11
RARE
29
UNCOMMON
22
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
10 cardsInstant
26 cardsLand
11 cardsMONEY CARDS·52 CARDS·$513.44
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Creature
10 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
9 cardsInstant
18 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- 5 extra-turn cards — chaining turns is Bracket 4
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation: infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp: infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer: infinite extra turns
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 5
COMBOS · 6
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Stretch + Archaeomancer — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Stretch — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Island27
Weird1
Instant27
Creature15
Wizard7
Human3
Merfolk3
Fish2
Horror2
Alien1
Beast1
Cat1
Djinn1
Elemental1
Giant1
God1
Horse1
Kraken1
Weird1
Zombie1
Party7
Sorcery11
Artifact8
Equipment2
Enchantment6
Fish1
God1
Horse1
Planeswalker1
Narset1
Legends7
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite storm count
Infinite card drawInfinite draw triggersWin the game