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COMMANDER · DECK

gontak

Bracket 4 · Optimized
@matuzz · 2025-03-17
Gonti, Lord of Luxury
DECK $
$409.34
MYTHIC
13
RARE
37
UNCOMMON
12
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

25 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

14 cards

Instant

8 cards

Land

8 cards
MONEY CARDS·46 CARDS·$313.11
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

20 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

8 cards

Instant

3 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tree of Perdition + Wound Reflection: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Tree of Perdition + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • Virtus the Veiled + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
CURVE
00917216311445146+
COLOR
B: 90 pipsC: 139 pips
TYPES
Land38
Nonbasic8
Basic30
Swamp30
Goblin1
Creature26
Human5
Cleric4
Demon4
Rogue3
Zombie3
Assassin2
Spirit2
Aetherborn1
Avatar1
Azra1
Dragon1
Elder1
Elk1
Faerie1
Giant1
Goblin1
Horror1
Knight1
Ninja1
Phyrexian1
Plant1
Rat1
Saga1
Shaman1
Skeleton1
Vampire1
Wizard1
Wurm1
Outlaws5
Party8
Sorcery14
Artifact10
Elk1
Equipment1
Enchantment9
Aura2
Avatar1
Faerie1
Horror1
Knight1
Saga1
Instant8
Planeswalker1
Sorin1
Legends12
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Group
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