COMMANDER · DECK
Frogman Wonderland
2016-04-13
ONLY 99 CARDSNO COMMANDER
DECK $
$608.82
MYTHIC
10
RARE
30
UNCOMMON
29
COMMON
31
MAIN99 CARDS
Creature
29 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
11 cardsInstant
7 cardsLand
33 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·39 CARDS·$471.09
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Creature
11 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
4 cardsInstant
4 cardsLand
9 cardsCURVE
COLOR
TYPES
Land40
Nonbasic31
Basic9
Swamp6
Forest5
Gate1
Creature29
Human5
Shaman5
Eldrazi3
Elemental3
Elf3
Imp3
Zombie3
Centaur2
Druid2
Snake2
Troll2
Beast1
Dog1
Insect1
Monk1
Phyrexian1
Plant1
Skeleton1
Spider1
Spirit1
Treefolk1
Vampire1
Warrior1
Wizard1
Party2
Artifact11
Equipment2
Sorcery11
Arcane1
Instant7
Enchantment5
Centaur1
Spider1
Legends6
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock