COMMANDER · DECK
snake wheels
No bracket · Banned2020-04-08
BANNED: 1 CARD
DECK $
$824.29
MYTHIC
5
RARE
41
UNCOMMON
14
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
11 cardsInstant
12 cardsLand
12 cardsMONEY CARDS·54 CARDS·$645.93
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Creature
10 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
9 cardsInstant
7 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Nature's Will — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Cryptolith Rite — Bracket 3, early arguably two-card combo, with no mana to spend
- Xyris, the Writhing Storm + Intruder Alarm + Lore Broker — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic9
Basic25
Forest11
Island11
Mountain9
Creature20
Human4
Snake4
Wizard4
Rogue2
Vedalken2
Warrior2
Badger1
Beast1
Bird1
Dinosaur1
Dragon1
Elemental1
Fish1
God1
Leviathan1
Monk1
Phyrexian1
Praetor1
Shaman1
Spirit1
Treefolk1
Whale1
Outlaws2
Party8
Artifact12
Equipment3
Enchantment12
Instant12
Sorcery11
Arcane1
Legends7
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite creature tokens with hasteNear-infinite death triggersNear-infinite ETBNear-infinite LTB
Infinite card drawNear-infinite death triggersNear-infinite ETBNear-infinite LTBNear-infinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite creature tokensNear-infinite ETBNear-infinite untap of all creatures
Infinite draw triggersInfinite draw triggers for each opponentInfinite lootingInfinite looting for opponentsInfinite self-discard triggersInfinite self-discard triggers for opponentsNear-infinite creature tokens with hasteNear-infinite ETBNear-infinite untap of all creatures
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control