COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
31 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
3 cardsInstant
9 cardsLand
2 cardsMONEY CARDS·29 CARDS·$121.57
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Creature
15 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
1 cardsInstant
1 cardsCURVE
COLOR
TYPES
Land34
Basic34
Forest17
Mountain17
Creature32
Human10
Warrior4
Barbarian3
Elemental3
Knight3
Dinosaur2
Druid2
God2
Lizard2
Scout2
Beast1
Berserker1
Boar1
Demon1
Dragon1
Elder1
Elf1
Gnoll1
Goblin1
Horror1
Hydra1
Mercenary1
Minotaur1
Mole1
Phyrexian1
Plant1
Ranger1
Shaman1
Shapeshifter1
Soldier1
Spirit1
Tiefling1
Troll1
Vampire1
Wizard1
Zombie1
Changeling1
Outlaws1
Party5
Artifact12
Equipment8
Enchantment11
Aura2
Background2
God1
Human1
Warrior1
Instant9
Sorcery3
Planeswalker1
Domri1
Legends20
Historic31
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature