metamox
COMMANDER · DECK

Fumiko the Lowblood

2017-02-01
121 CARDS (LIMIT 100)NO COMMANDER
DECK $
$226.88
MYTHIC
6
RARE
48
UNCOMMON
30
COMMON
37
MAIN121 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

17 cards

Sorcery

13 cards

Instant

9 cards

—

1 cards
NAMECOSTPRICE
×1Lightning Beserker
$0.00

Land

7 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
0061132213164155156+
COLOR
R: 98 pipsC: 233 pips
TYPES
Creature36
Human9
Dragon5
Warrior4
Elemental3
Shaman3
Wizard3
Golem2
Incarnation2
Ogre2
Artificer1
Avatar1
Barbarian1
Construct1
Devil1
Drone1
Eldrazi1
Elk1
Giant1
Goblin1
God1
Horror1
Manticore1
Myr1
Phyrexian1
Rogue1
Shapeshifter1
Sphinx1
Spirit1
Wall1
Changeling1
Outlaws1
Party8
Land34
Nonbasic6
Basic28
Mountain28
Artifact25
Equipment9
Golem2
Construct1
Dragon1
Elk1
Horror1
Myr1
Phyrexian1
Sphinx1
Enchantment14
Aura3
Curse2
God1
Human1
Warrior1
Sorcery13
Instant9
Legends10
Historic31
LAND PROBABILITY
34 LANDS · 121 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.5%
TURN 558.6%
TURN 679.9%
TURN 791.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite magecraft triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Near-infinite damageTarget opponent loses the game
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Group
Color
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