MetaMox
COMMANDER · DECK

Phe Phes Defenders

Bracket 4 · Optimized
2016-12-10
ONLY 99 CARDSNO COMMANDER
DECK $
$120.77
MYTHIC
4
RARE
20
UNCOMMON
21
COMMON
55
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

7 cards

Sorcery

7 cards

Instant

7 cards

Land

5 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·13 CARDS·$76.85
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BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
  • Triskaidekaphobia + Tree of Perdition: early two-card combo, with no mana to spend
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00611822131445536+
COLOR
U: 44 pipsB: 25 pipsC: 138 pips
TYPES
Creature39
Wall12
Zombie4
Golem3
Horror3
Shapeshifter3
Spirit3
Gargoyle2
Illusion2
Bird1
Construct1
Djinn1
Elemental1
Homunculus1
Human1
Jellyfish1
Kraken1
Lhurgoyf1
Monk1
Plant1
Skeleton1
Turtle1
Wizard1
Party1
Land32
Nonbasic3
Basic29
Island18
Swamp11
Gate1
Artifact16
Golem3
Gargoyle2
Wall2
Book1
Construct1
Equipment1
Shapeshifter1
Enchantment8
Aura2
Horror1
Instant7
Sorcery7
Legends2
Historic17
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Bracket 4 · early two-card combo, with no mana to spendTarget player loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Group
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