COMMANDER · DECK
Hit Them Until They Stay Down
Bracket 2 · Core2017-01-17
ONLY 99 CARDSNO COMMANDER
DECK $
$430.09
MYTHIC
15
RARE
39
UNCOMMON
16
COMMON
30
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
13 cardsInstant
8 cardsLand
17 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·46 CARDS·$331.62
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Creature
11 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
8 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- one extra-turn card — fine from Bracket 2 up
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Mountain12
Plains10
Creature19
Human7
Dragon3
Angel2
Cleric2
Giant2
Soldier2
Avatar1
Barbarian1
Cat1
Eldrazi1
God1
Knight1
Manticore1
Rebel1
Warrior1
Party3
Enchantment15
Aura3
God1
Sorcery13
Artifact9
Equipment6
Instant8
Legends6
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
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