COMMANDER · DECK
Mimeoplasm 2016 1
Bracket 4 · Optimized2016-05-13
ONLY 99 CARDSNO COMMANDER
DECK $
$2,132.47
MYTHIC
14
RARE
41
UNCOMMON
25
COMMON
20
MAIN99 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
11 cardsInstant
12 cardsLand
29 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·59 CARDS·$1,694.71
Sign in to save your threshold.
Planeswalker
1 cardsCreature
15 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
9 cardsInstant
8 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Great Whale + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Great Whale + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Swamp6
Forest5
Island5
Creature25
Phyrexian4
Elemental3
Elf3
Praetor3
Shaman3
Human2
Shapeshifter2
Snake2
Spirit2
Demon1
Dragon1
Druid1
Elephant1
Faerie1
Golem1
Illusion1
Scout1
Skeleton1
Sphinx1
Whale1
Wizard1
Zombie1
Party1
Instant12
Sorcery11
Arcane1
Artifact10
Equipment1
Golem1
Shapeshifter1
Enchantment6
Aura1
Planeswalker1
Sorin1
Legends9
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control