MetaMox
COMMANDER · DECK

20 Paces

Bracket 4 · Optimized
2020-05-14
DECK $
$2,151.52
MYTHIC
7
RARE
39
UNCOMMON
20
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

6 cards

Enchantment

17 cards

Artifact

16 cards

Sorcery

9 cards

Instant

16 cards

Land

12 cards
MONEY CARDS·62 CARDS·$1,707.46
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

3 cards

Enchantment

14 cards

Artifact

15 cards

Sorcery

7 cards

Instant

13 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Divine Intervention + Vampire Hexmage: early two-card combo, with no mana to spend
  • Divine Intervention + Clockspinning: early arguably two-card combo, for four mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
101411521631345516+
COLOR
W: 31 pipsU: 29 pipsB: 14 pipsC: 103 pips
TYPES
Land34
Nonbasic9
Basic25
Island10
Plains10
Swamp9
Artifact18
Artificer1
Bird1
Equipment1
Vedalken1
Enchantment17
Aura1
Instant16
Sorcery9
Creature7
Human2
Artificer1
Bird1
Cleric1
Druid1
Faerie1
Shaman1
Spirit1
Vampire1
Vedalken1
Warlock1
Outlaws1
Party1
Planeswalker1
Jace1
Legends2
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the game
Group
Color
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