COMMANDER · DECK
Gain Drain Place Blame
Bracket 3 · UpgradedDECK $
$168.99
MYTHIC
5
RARE
25
UNCOMMON
27
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
9 cardsInstant
7 cardsLand
12 cardsMONEY CARDS·19 CARDS·$113.47
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Creature
8 cardsEnchantment
2 cardsArtifact
5 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Defiant Bloodlord + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Plains15
Swamp10
Creature30
Human10
Cleric8
Spirit5
Vampire5
Advisor3
Shaman3
Ally2
Avatar2
Cat2
Archon1
Aura1
Beast1
Curse1
Dragon1
Eldrazi1
Fox1
Horror1
Knight1
Kor1
Monk1
Phyrexian1
Rhino1
Sheep1
Soldier1
Wall1
Warrior1
Wizard1
Party10
Artifact12
Equipment3
Fox1
Enchantment10
Aura2
Curse1
Human1
Shaman1
Sheep1
Sorcery9
Instant7
Planeswalker1
Sorin1
Legends7
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain