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COMMANDER · DECK

Three Days Grace I Am Machine Feat Memnarch

Bracket 4 · Optimized
2015-09-21
ONLY 99 CARDSNO COMMANDER
DECK $
$892.45
MYTHIC
14
RARE
29
UNCOMMON
20
COMMON
37
POTENTIAL COMMANDERS2 OPTIONS

Creature

2 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

25 cards

Enchantment

3 cards

Artifact

21 cards

Sorcery

6 cards

Instant

8 cards

Land

11 cards
SIDEBOARD1 CARD

Creature

1 card
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Mindslaver + Academy Ruins: locks the table
  • Mindslaver + Prototype Portal: locks the table
  • Power Artifact + Basalt Monolith: arguably two-card combo, for six mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
43 cards not in the pool
NOT IN THE POOL · 43
NAMECOSTTYPEPRICE
CURVE
107110216312475126+
COLOR
U: 43 pipsC: 208 pips
TYPES
Artifact42
Golem4
Myr4
Phyrexian3
Artificer2
Construct2
Shapeshifter2
Vedalken2
Angel1
Dragon1
Equipment1
Human1
Juggernaut1
Wizard1
Wurm1
Land34
Nonbasic10
Basic24
Island24
Urza's3
Mine1
Power-plant1
Tower1
Creature25
Artificer5
Vedalken5
Golem4
Human4
Myr4
Wizard4
Phyrexian3
Construct2
Shapeshifter2
Angel1
Dragon1
Juggernaut1
Wurm1
Party4
Instant8
Sorcery6
Enchantment3
Aura1
Planeswalker2
Karn1
Tezzeret1
Legends5
Historic46
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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