COMMANDER · DECK
The Daily Double Mk Green
Bracket 3 · Upgraded2018-02-19
113 CARDS (LIMIT 100)NO COMMANDER
DECK $
$595.79
MYTHIC
19
RARE
40
UNCOMMON
34
COMMON
20
MAIN113 CARDS
Creature
25 cardsEnchantment
13 cardsArtifact
19 cardsSorcery
8 cardsInstant
11 cardsLand
26 cardsMONEY CARDS·51 CARDS·$459.51
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Creature
17 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
3 cardsInstant
7 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Forest7
Island7
Plains7
Mountain6
Creature25
Human5
God3
Angel2
Beast2
Dragon2
Rogue2
Soldier2
Sphinx2
Warrior2
Boar1
Centaur1
Cleric1
Elder1
Elemental1
Elf1
Golem1
Hydra1
Merfolk1
Orc1
Phyrexian1
Praetor1
Shaman1
Wizard1
Outlaws2
Party6
Artifact20
Equipment4
Golem1
Enchantment19
God3
Aura2
Boar1
Human1
Wizard1
Instant11
Sorcery8
Legends16
Historic35
LAND PROBABILITY
37 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.7%
TURN 548.3%
TURN 670.9%
TURN 785.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
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