COMMANDER · DECK
Mishra Gixis Artfacts
Bracket 3 · Upgraded2016-11-03
DECK $
$417.05
MYTHIC
11
RARE
39
UNCOMMON
20
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
5 cardsCreature
20 cardsEnchantment
2 cardsArtifact
26 cardsSorcery
4 cardsInstant
3 cardsLand
21 cardsMONEY CARDS·42 CARDS·$317.75
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Planeswalker
5 cardsCreature
6 cardsEnchantment
2 cardsArtifact
16 cardsSorcery
3 cardsInstant
2 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Teferi, Mage of Zhalfir + Knowledge Pool: locks the table
- Teferi, Mage of Zhalfir + Possibility Storm: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Possibility Storm — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Artifact45
Equipment6
Construct4
Artificer2
Phyrexian2
Shapeshifter2
Avatar1
Bird1
Dragon1
Human1
Myr1
Scarecrow1
Sphinx1
Thopter1
Vedalken1
Wizard1
Land39
Nonbasic18
Basic21
Island11
Swamp10
Mountain8
Creature21
Artificer6
Human6
Construct4
Wizard3
Phyrexian2
Shapeshifter2
Avatar1
Bird1
Dragon1
Goblin1
Myr1
Scarecrow1
Sphinx1
Thopter1
Vedalken1
Party3
Planeswalker5
Daretti2
Tezzeret2
Saheeli1
Sorcery4
Instant3
Enchantment2
Legends11
Historic54
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 3 · locks the tableExile all spells opponents cast from their handsOpponents can't play cards exiled by Possibility StormLock
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