COMMANDER · DECK
Infinite Combat Elves
Bracket 3 · Upgraded2020-06-24
102 CARDS (LIMIT 100)
DECK $
$316.73
MYTHIC
4
RARE
36
UNCOMMON
21
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Creature
42 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
6 cardsInstant
5 cardsLand
10 cardsMONEY CARDS·40 CARDS·$236.65
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Creature
21 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
4 cardsInstant
3 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Aggravated Assault + Song of Freyalise: arguably two-card combo, for six mana or less, pieces included
- Aggravated Assault + Cryptolith Rite: arguably two-card combo, for six mana or less, pieces included
- Grand Warlord Radha + Aggravated Assault: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Aggravated Assault + Song of Freyalise — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Aggravated Assault + Cryptolith Rite — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Grand Warlord Radha + Aggravated Assault — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Creature43
Elf30
Druid13
Warrior8
Human6
Shaman6
Scout3
Dragon2
Artificer1
Bard1
Beast1
Berserker1
Elemental1
Goblin1
Insect1
Ooze1
Ranger1
Rogue1
Spellshaper1
Outlaws1
Party9
Land36
Nonbasic8
Basic28
Forest18
Mountain10
Desert1
Enchantment8
Aura1
Saga1
Sorcery6
Instant5
Artifact4
Equipment1
Legends8
Historic13
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite combat phasesInfinite green manaInfinite red mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite green manaInfinite red mana
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
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