MetaMox
COMMANDER · DECK

Animar Soul Of Combos 1

Bracket 3 · Upgraded
107 CARDS (LIMIT 100)NO COMMANDER
DECK $
$3,088.32
MYTHIC
10
RARE
44
UNCOMMON
23
COMMON
31
MAIN107 CARDS

Creature

63 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

4 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

2 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
  • Ancestral Statue + Animar, Soul of Elements: early two-card combo, with no mana to spend
  • Animar, Soul of Elements + Palinchron: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
108117215313445166+
COLOR
U: 32 pipsR: 7 pipsG: 37 pipsC: 193 pips
TYPES
Creature63
Human11
Elf10
Shaman10
Elemental8
Wizard6
Phyrexian5
Eldrazi4
Drake3
Druid3
Illusion3
Shapeshifter3
Faerie2
God2
Golem2
Merfolk2
Scout2
Spirit2
Warrior2
Ally1
Beast1
Berserker1
Bird1
Cleric1
Djinn1
Goblin1
Horror1
Hydra1
Jellyfish1
Lizard1
Ranger1
Rogue1
Soldier1
Vedalken1
Wurm1
Outlaws1
Party10
Land33
Nonbasic20
Basic13
Island12
Forest7
Mountain6
Artifact10
Phyrexian3
Equipment2
Golem2
Shapeshifter2
Horror1
Wurm1
Enchantment6
God2
Instant2
Sorcery1
Legends5
Historic15
LAND PROBABILITY
33 LANDS · 107 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.4%
TURN 552.6%
TURN 674.9%
TURN 788.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Infinite card drawInfinite ETBInfinite LTBInfinite storm count
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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