MetaMox
COMMANDER · DECK

Never Knew Sidisi Played Cod

Bracket 4 · Optimized
2015-05-19
112 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 13 CARDS
DECK $
$299.99
MYTHIC
5
RARE
39
UNCOMMON
35
COMMON
34
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN112 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

6 cards

Sorcery

12 cards

Instant

9 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Basalt Monolith + Mesmeric Orb: early two-card combo, with no mana to spend
  • Necrotic Ooze + Mirror-Mad Phantasm: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
  • Pemmin's Aura + Krosan Restorer: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00512221739414566+
COLOR
U: 28 pipsB: 30 pipsG: 37 pipsC: 148 pips
TYPES
Land39
Nonbasic22
Basic17
Swamp7
Forest6
Island6
Creature35
Human8
Shaman5
Wizard5
Zombie4
Druid3
Merfolk3
Elf2
Ooze2
Satyr2
Snake2
Spirit2
Warrior2
Werewolf2
Centaur1
Crab1
Drake1
Elemental1
Fish1
Giant1
Imp1
Lizard1
Phyrexian1
Plant1
Praetor1
Rogue1
Skeleton1
Sphinx1
Troll1
Outlaws1
Party8
Sorcery15
Artifact9
Equipment1
Instant9
Enchantment5
Aura3
Legends3
Historic12
LAND PROBABILITY
39 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.1%
TURN 543.9%
TURN 666.4%
TURN 781.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 4 · early two-card combo, for four mana or lessInfinite self-mill
Infinite black manaInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Group
Color
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