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COMMANDER · DECK

IronMan

Bracket 4 · Optimized
@silentjim
ONLY 98 CARDSILLEGAL: 6 CARDS
DECK $
$6,210.40
MYTHIC
25
RARE
68
UNCOMMON
16
COMMON
11
COMMAND1 CARD

Creature

1 card
MAIN97 CARDS

Planeswalker

2 cards

Creature

15 cards

Enchantment

3 cards

Artifact

35 cards
NAMECOSTPRICE

Sorcery

6 cards

Instant

11 cards

Emblem

1 card

Token

1 card
NAMECOSTPRICE

Land

23 cards
MONEY CARDS·109 CARDS·$4,966.43
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Planeswalker

2 cards

Creature

18 cards

Enchantment

6 cards

Artifact

31 cards
NAMECOSTPRICE

Sorcery

10 cards

Instant

14 cards

Token

1 card
NAMECOSTPRICE

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • Ugin's Nexus + Esoteric Duplicator + Krark-Clan Ironworks: infinite extra turns
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
CEDH
Not legal
  • 10 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
CURVE
901011721731143576+
COLOR
U: 43 pipsR: 8 pipsC: 155 pips
TYPES
Artifact41
Clue2
Construct2
Assembly-worker1
Equipment1
Food1
Golem1
Hero1
Human1
Phyrexian1
Shapeshifter1
Treasure1
Land23
Nonbasic21
Basic2
Island4
Mountain4
Saga1
Urza's1
Creature16
Artificer4
Construct2
Goblin2
Human2
Wizard2
Advisor1
Assembly-worker1
Beast1
Bird1
Cat1
Detective1
Faerie1
Frog1
Golem1
Hero1
Merfolk1
Monkey1
Phyrexian1
Pirate1
Rogue1
Shapeshifter1
Vedalken1
Outlaws2
Party3
Instant11
Sorcery6
Enchantment5
Saga1
Urza's1
Planeswalker2
Daretti1
Tezzeret1
Legends16
Historic51
LAND PROBABILITY
23 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 435.9%
TURN 569.3%
TURN 687.9%
TURN 795.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Group
Color
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