COMMANDER · DECK
The New Selesnya Conclave
Bracket 3 · Upgraded2016-03-03
ONLY 99 CARDSNO COMMANDER
DECK $
$340.06
MYTHIC
11
RARE
41
UNCOMMON
15
COMMON
33
MAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
21 cardsArtifact
11 cardsSorcery
5 cardsInstant
8 cardsLand
11 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·33 CARDS·$254.99
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Creature
11 cardsEnchantment
12 cardsArtifact
4 cardsSorcery
2 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Midnight Guard + Presence of Gond: early arguably two-card combo, with no mana to spend
- Sporemound + Life and Limb: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Midnight Guard + Presence of Gond — Bracket 3, early arguably two-card combo, with no mana to spend
- Sporemound + Life and Limb — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic9
Basic21
Forest13
Plains10
Enchantment24
Aura1
Boar1
Human1
Soldier1
Spirit1
Creature23
Human6
Soldier4
Angel3
Beast3
Elf3
Cat2
Fungus2
Knight2
Shaman2
Warrior2
Boar1
Bringer1
Cleric1
Elemental1
Lizard1
Ranger1
Spirit1
Party3
Artifact11
Instant8
Sorcery5
Planeswalker1
Ajani1
Legends6
Historic17
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Draw the gameInfinite creature tokensInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the gameInfinite creature tokensInfinite creature ETBInfinite landfall triggers