MetaMox
COMMANDER · DECK

Cycling

Bracket 3 · Upgraded
2020-04-13
Gavi, Nest Warden
DECK $
$200.96
MYTHIC
8
RARE
32
UNCOMMON
27
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

25 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

8 cards

Instant

9 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10311622038455106+
COLOR
W: 21 pipsU: 29 pipsR: 27 pipsC: 139 pips
TYPES
Land36
Nonbasic17
Basic19
Island9
Mountain9
Plains6
Desert3
Creature26
Human8
Wizard7
Cat3
Dinosaur3
Elemental3
Bird2
Shaman2
Badger1
Beast1
Dragon1
Fox1
Giant1
God1
Illusion1
Kraken1
Lizard1
Minotaur1
Phoenix1
Pirate1
Shark1
Soldier1
Sphinx1
Trilobite1
Turtle1
Outlaws1
Party7
Enchantment11
Aura1
Artifact10
Equipment1
Instant9
Sorcery8
Legends10
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Group
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