COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
8 cardsInstant
9 cardsLand
20 cardsMONEY CARDS·23 CARDS·$142.49
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Creature
10 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
2 cardsInstant
2 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic17
Basic19
Island9
Mountain9
Plains6
Desert3
Creature26
Human8
Wizard7
Cat3
Dinosaur3
Elemental3
Bird2
Shaman2
Badger1
Beast1
Dragon1
Fox1
Giant1
God1
Illusion1
Kraken1
Lizard1
Minotaur1
Phoenix1
Pirate1
Shark1
Soldier1
Sphinx1
Trilobite1
Turtle1
Outlaws1
Party7
Enchantment11
Aura1
Artifact10
Equipment1
Instant9
Sorcery8
Legends10
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
+ 29 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Auramancer+ Blasted Landscape+ Censor+ Clear+ Countervailing Winds+ Curiosity+ Drannith Stinger+ Escape Protocol+ Generous Gift+ Glint-Horn Buccaneer+ Irencrag Pyromancer+ Lightning Greaves+ Mentor of the Meek+ Miscalculation+ Nadir Kraken+ Raugrin Triome+ Rielle, the Everwise+ Sacred Excavation+ Shark Typhoon+ Sweltering Suns+ Thought Vessel+ Toothy, Imaginary Friend+ Unpredictable Cyclone+ Vadrok, Apex of Thunder+ Vandalblast+ Wipe Clean+ Yidaro, Wandering Monster+ Zirda, the Dawnwaker
- 33 PRECON CARDS NOT IN DECK
- Agitator Ant- Akim, the Soaring Wind- Akroma's Vengeance- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Chandra, Flamecaller- Command Tower- Commander's Sphere- Decree of Justice- Drake Haven- Eternal Dragon- Ethereal Forager- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Martial Impetus- Mercurial Chemister- Myriad Landscape- Mystic Monastery- Prairie Stream- Psychic Impetus- Psychosis Crawler- Shiny Impetus- Spirit Cairn- Temple of the False God- Valiant Rescuer- Vizier of Tumbling Sands- Windfall