COMMANDER · DECK
Bacchanalia
Bracket 3 · Upgraded2016-04-07
140 CARDS (LIMIT 100)NO COMMANDER
DECK $
$400.29
MYTHIC
16
RARE
56
UNCOMMON
28
COMMON
40
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN140 CARDS
Planeswalker
3 cardsCreature
35 cardsEnchantment
24 cardsArtifact
15 cardsSorcery
21 cardsInstant
4 cardsLand
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·54 CARDS·$297.17
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Planeswalker
3 cardsCreature
15 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
11 cardsInstant
2 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Hellkite Charger + Nature's Will: early arguably two-card combo, with no mana to spend
- Hellkite Charger + Bear Umbra: early arguably two-card combo, with no mana to spend
- Aggravated Assault + Nature's Will: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Hellkite Charger + Nature's Will — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Bear Umbra — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Nature's Will — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Bear Umbra — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic10
Basic28
Forest15
Mountain15
Creature35
Dragon14
Human8
Shaman7
Druid5
Elf5
Artificer1
Boar1
Dog1
Elder1
Elephant1
Goblin1
God1
Lizard1
Myr1
Spirit1
Warrior1
Party1
Enchantment26
Aura1
Boar1
God1
Sorcery21
Arcane1
Artifact17
Equipment4
Dragon1
Myr1
Instant4
Planeswalker3
Domri1
Sarkhan1
Ugin1
Legends8
Historic25
LAND PROBABILITY
38 LANDS · 140 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.0%
TURN 560.5%
TURN 681.4%
TURN 792.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control