COMMANDER · DECK
Surfing your Life Totals
Bracket 4 · Optimized@Hurmyr
DECK $
$781.87
MYTHIC
7
RARE
64
UNCOMMON
50
COMMON
50
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
10 cardsInstant
19 cardsLand
14 cardsSIDEBOARD44 CARDS
Creature
26 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
7 cardsInstant
4 cardsBattle
1 cardsMAYBE27 CARDS
Creature
5 cardsEnchantment
1 cardsArtifact
11 cardsSorcery
5 cardsInstant
5 cardsMONEY CARDS·80 CARDS·$600.76
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Creature
22 cardsEnchantment
5 cardsArtifact
23 cardsSorcery
13 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: early two-card combo, for four mana or less
- Jace's Archivist + Mind Over Matter: early arguably two-card combo, with no mana to spend
- Underworld Breach + Path of the Pyromancer: arguably two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 4, early two-card combo, for four mana or less
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Underworld Breach + Path of the Pyromancer — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic12
Basic20
Island13
Mountain8
Artifact22
Equipment5
Vehicle5
Elk1
Turtle1
Warrior1
Instant19
Creature16
Human5
Pirate5
Dinosaur3
Shark2
Turtle2
Assassin1
Badger1
Elder1
Elemental1
Elk1
Fish1
Horror1
Incarnation1
Knight1
Phyrexian1
Rogue1
Shaman1
Warrior1
Wizard1
Zombie1
Outlaws6
Party3
Sorcery10
Enchantment3
Legends13
Historic30
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite red manaNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers