MetaMox
COMMANDER · DECK

Oh Hell, They're Here!

Bracket 4 · Optimized
@Peldszar · 2026-09-20
Krenko, Mob Boss
DECK $
$1,303.53
MYTHIC
11
RARE
46
UNCOMMON
16
COMMON
27
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

5 cards

Instant

7 cards

Land

18 cards
MONEY CARDS·66 CARDS·$1,034.41
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Creature

24 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

3 cards

Instant

4 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Mass Hysteria: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
00131132213848516+
COLOR
R: 68 pipsC: 112 pips
TYPES
Creature35
Goblin31
Warrior8
Rogue4
Shaman3
Human2
Soldier2
Wizard2
Ally1
Berserker1
God1
Jackal1
Mercenary1
Noble1
Ranger1
Rebel1
Saga1
Outlaws5
Party14
Land35
Nonbasic17
Basic18
Mountain18
Artifact12
Equipment4
Enchantment8
Goblin1
God1
Saga1
Shaman1
Instant8
Sorcery6
Jackal1
Wizard1
Legends14
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite colorless manaInfinite ETBInfinite tapped creature tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite colorless manaInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Group
Color
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