COMMANDER · DECK
Dragon's Approach Storm
Bracket 3 · Upgraded@ballgreezie
NO COMMANDER
DECK $
$1,703.97
MYTHIC
21
RARE
83
UNCOMMON
36
COMMON
59
MAIN100 CARDS
Creature
11 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
9 cardsInstant
11 cardsLand
28 cardsMAYBE100 CARDS
Planeswalker
3 cardsCreature
16 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
27 cardsInstant
34 cardsLand
2 cardsMONEY CARDS·117 CARDS·$1,348.32
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Planeswalker
3 cardsCreature
21 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
22 cardsInstant
30 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Hellkite Charger + Nature's Will: early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Hellkite Charger + Nature's Will — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Mountain12
Island7
Forest5
Sorcery31
Artifact11
Equipment3
Creature11
Wizard5
Dragon4
Goblin3
Shaman2
Elder1
Giant1
Hero1
Human1
Mutant1
Otter1
Party5
Instant11
Enchantment3
Case1
Legends7
Historic17
LAND PROBABILITY
35 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.9%
TURN 543.6%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite colorless manaInfinite storm countInfinite untap of creatures you control
Infinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens
Infinite magecraft triggers
Infinite magecraft triggers
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens