COMMANDER · DECK
Mono Blue 5
Bracket 4 · OptimizedNO COMMANDER
DECK $
$410.34
MYTHIC
7
RARE
29
UNCOMMON
25
COMMON
39
MAIN100 CARDS
Creature
17 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
10 cardsInstant
16 cardsLand
9 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$314.32
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Creature
5 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
4 cardsInstant
6 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- 2 game changers — Brackets 1 and 2 allow none
- Mindslaver + Academy Ruins: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 1
- Mindslaver + Academy Ruins — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic8
Basic30
Island31
Artifact18
Equipment3
Dragon1
Horror1
Leviathan1
Phyrexian1
Shapeshifter1
Creature17
Shapeshifter6
Illusion3
Sphinx2
Avatar1
Bird1
Dragon1
Horror1
Human1
Leviathan1
Phyrexian1
Wizard1
Changeling1
Party1
Instant16
Sorcery10
Enchantment5
Legends5
Historic21
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock