MetaMox
COMMANDER · DECK

Caretaker

Bracket 3 · Upgraded
@DirtyCasual
107 CARDS (LIMIT 100)
DECK $
$1,136.41
MYTHIC
9
RARE
33
UNCOMMON
34
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN106 CARDS

Creature

75 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

15 cards

Sorcery

6 cards

Instant

1 cards
NAMECOSTPRICE

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·52 CARDS·$898.32
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Creature

30 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

4 cards

Instant

1 cards
NAMECOSTPRICE

Land

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
001713322531749546+
COLOR
B: 114 pipsC: 187 pips
TYPES
Creature76
Human18
Vampire12
Zombie8
Cleric5
Wizard5
Phyrexian4
Assassin3
Horror3
Knight3
Spirit3
Warrior3
Dwarf2
Elf2
Myr2
Noble2
Pirate2
Rogue2
Shaman2
Thopter2
Wall2
Ally1
Archer1
Artificer1
Azra1
Barbarian1
Bat1
Cat1
Citizen1
Construct1
Demon1
Dog1
Drake1
Eldrazi1
Elemental1
Fungus1
Gnome1
Goblin1
Imp1
Jackal1
Minion1
Nightmare1
Nymph1
Ooze1
Orc1
Plant1
Rat1
Rebel1
Scorpion1
Shade1
Sorcerer1
Thrull1
Warlock1
Worm1
Outlaws8
Party15
Artifact23
Equipment4
Myr2
Thopter2
Construct1
Demon1
Gnome1
Phyrexian1
Wall1
Enchantment9
Background1
Nymph1
Room1
Sorcery6
Instant1
Land1
Nonbasic1
Legends14
Historic33
LAND PROBABILITY
1 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite ETBInfinite LTBInfinite death triggersInfinite energy countersInfinite sacrifice triggersInfinite storm count
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite storm countInfinite energy counters
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite energy counters
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite storm countInfinite creature tokensInfinite energy countersInfinite colored manaInfinite Treasure tokens
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite energy counters
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite creature tokensInfinite +1/+1 counters on a creatureInfinite energy countersInfinite colored manaInfinite Treasure tokens
Infinite +1/+1 counters on a creatureInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite creature tokensInfinite energy countersInfinite colored manaInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
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