COMMANDER · DECK
Bad Decisions 4
Bracket 4 · Optimized2017-01-11
ONLY 99 CARDSNO COMMANDER
DECK $
$2,205.89
MYTHIC
21
RARE
39
UNCOMMON
19
COMMON
21
MAIN99 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
14 cardsArtifact
11 cardsSorcery
5 cardsInstant
8 cardsLand
23 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·53 CARDS·$1,751.19
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Planeswalker
1 cardsCreature
17 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
4 cardsInstant
5 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Linvala, Keeper of Silence + Kormus Bell + Urborg, Tomb of Yawgmoth: mass land denial
- Kormus Bell + Urborg, Tomb of Yawgmoth + Elesh Norn, Grand Cenobite: mass land denial
- 3 game changers — Brackets 1 and 2 allow none
- Kaalia of the Vast + Master of Cruelties: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Linvala, Keeper of Silence + Kormus Bell + Urborg, Tomb of Yawgmoth — Bracket 4, mass land denial
- Kormus Bell + Urborg, Tomb of Yawgmoth + Elesh Norn, Grand Cenobite — Bracket 4, mass land denial
- Kaalia of the Vast + Master of Cruelties — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic20
Basic17
Plains11
Mountain9
Swamp8
Creature22
Human7
Advisor4
Phyrexian4
Angel3
Dragon2
God2
Praetor2
Vampire2
Cleric1
Demon1
Horror1
Knight1
Orc1
Shaman1
Soldier1
Warrior1
Wurm1
Party2
Enchantment16
God2
Aura1
Artifact11
Equipment2
Shaman1
Instant8
Sorcery5
Planeswalker2
Elspeth2
Legends18
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · mass land denialOpponents can't have lands on the battlefieldLockMass Land Denial
Bracket 4 · mass land denialOpponents can't tap lands for manaLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game