COMMANDER · DECK
XAi Sydri
Bracket 4 · Optimized2015-12-23
ONLY 99 CARDSNO COMMANDER
DECK $
$859.90
MYTHIC
16
RARE
37
UNCOMMON
21
COMMON
26
MAIN99 CARDS
Planeswalker
1 cardsCreature
28 cardsEnchantment
3 cardsArtifact
23 cardsSorcery
5 cardsInstant
2 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·45 CARDS·$670.86
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Planeswalker
1 cardsCreature
13 cardsEnchantment
2 cardsArtifact
17 cardsSorcery
3 cardsInstant
2 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Helm of Obedience + Leyline of the Void: early two-card combo, for four mana or less
- Thopter Assembly + Time Sieve: infinite extra turns
- Power Artifact + Basalt Monolith: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Helm of Obedience + Leyline of the Void — Bracket 4, early two-card combo, for four mana or less
- Thopter Assembly + Time Sieve — Bracket 4, infinite extra turns
- Power Artifact + Basalt Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact51
Golem4
Myr4
Phyrexian4
Sphinx4
Construct3
Vedalken3
Artificer2
Equipment2
Wizard2
Angel1
Avatar1
Human1
Knight1
Shaman1
Shapeshifter1
Thopter1
Wurm1
Land37
Nonbasic22
Basic15
Island8
Plains7
Swamp6
Lair1
Creature28
Sphinx5
Golem4
Human4
Myr4
Phyrexian4
Wizard4
Artificer3
Construct3
Vedalken3
Angel1
Avatar1
Knight1
Shapeshifter1
Thopter1
Wurm1
Party4
Sorcery5
Enchantment3
Aura1
Instant2
Planeswalker1
Tezzeret1
Legends4
Historic54
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Infinite colored manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Infinite colorless manaInfinite untap of artifact creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock