COMMANDER · DECK
Sharuum The Hegemon
Bracket 4 · Optimized2016-06-24
ONLY 99 CARDSNO COMMANDER
DECK $
$544.04
MYTHIC
8
RARE
22
UNCOMMON
31
COMMON
39
MAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
3 cardsArtifact
28 cardsSorcery
5 cardsInstant
6 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·33 CARDS·$419.84
Sign in to save your threshold.
Planeswalker
2 cardsCreature
12 cardsEnchantment
1 cardArtifact
14 cardsSorcery
2 cardsInstant
1 cardLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Thopter Foundry + Time Sieve + Sword of the Meek: infinite extra turns
- Thopter Assembly + Time Sieve: infinite extra turns
- Pili-Pala + Grand Architect: two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
- Thopter Foundry + Time Sieve + Sword of the Meek — Bracket 4, infinite extra turns
- Thopter Assembly + Time Sieve — Bracket 4, infinite extra turns
- Pili-Pala + Grand Architect — Bracket 3, two-card combo, for six mana or less, pieces included
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
56 cards not in the pool
NOT IN THE POOL · 56
CURVE
COLOR
TYPES
Artifact42
Golem3
Phyrexian2
Thopter2
Wizard2
Construct1
Equipment1
Insect1
Myr1
Scarecrow1
Shapeshifter1
Sphinx1
Vedalken1
Land30
Nonbasic11
Basic19
Island9
Swamp6
Plains4
Gate1
Creature25
Golem3
Human3
Wizard3
Artificer2
Phyrexian2
Sphinx2
Spirit2
Thopter2
Vampire2
Vedalken2
Cleric1
Construct1
Drake1
Elemental1
Incarnation1
Insect1
Myr1
Scarecrow1
Shaman1
Shapeshifter1
Whale1
Party4
Instant6
Sorcery5
Enchantment3
Planeswalker2
Tezzeret2
Legends6
Historic46
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTB
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Infinite creature tokensInfinite ETBInfinite magecraft triggersInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 4 · infinite extra turnsInfinite turnsLock
Comments · 0
No comments yet.