MetaMox
COMMANDER · DECK

Experiment Kraj Budget Combo

Bracket 4 · Optimized
2016-11-24
Experiment Kraj
DECK $
$271.41
MYTHIC
6
RARE
29
UNCOMMON
28
COMMON
37
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

42 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

7 cards

Instant

9 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Experiment Kraj + Gilder Bairn + Gyre Sage: early two-card combo, with no mana to spend
  • Experiment Kraj + Gilder Bairn + Viridian Joiner: early two-card combo, with no mana to spend
  • Experiment Kraj + Argothian Elder + Pili-Pala: early two-card combo, for four mana or less
  • 2 game changers — Brackets 1 and 2 allow none
  • and 15 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
CURVE
00411322131649566+
COLOR
U: 49 pipsG: 50 pipsC: 141 pips
TYPES
Creature43
Wizard11
Elf10
Mutant10
Human9
Druid8
Shapeshifter4
Elemental3
Beast2
Shaman2
Advisor1
Crab1
Faerie1
Frog1
Hydra1
Merfolk1
Ooze1
Ouphe1
Phyrexian1
Rogue1
Scarecrow1
Scout1
Snake1
Sorcerer1
Spike1
Treefolk1
Troll1
Vedalken1
Warrior1
Worm1
Outlaws1
Party13
Land30
Nonbasic13
Basic17
Forest10
Island9
Instant9
Sorcery7
Arcane1
Artifact6
Equipment2
Scarecrow1
Enchantment6
Aura3
Legends5
Historic11
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite proliferate
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
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