MetaMox
COMMANDER · DECK

Mairsil

Bracket 4 · Optimized
2020-06-23
Mairsil, the Pretender
ILLEGAL: 1 CARD
DECK $
$260.48
MYTHIC
5
RARE
31
UNCOMMON
18
COMMON
46
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

1 cards

Artifact

17 cards

Sorcery

7 cards

Instant

1 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Mairsil, the Pretender + Sage of Hours + Anthroplasm: infinite extra turns
  • Mairsil, the Pretender + Hateflayer + Tree of Perdition: early arguably two-card combo, for four mana or less
  • Mairsil, the Pretender + Spikeshot Elder + Tree of Perdition: early arguably two-card combo, for four mana or less
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 3
CURVE
00611529384115126+
COLOR
U: 31 pipsB: 22 pipsR: 12 pipsC: 166 pips
TYPES
Land38
Nonbasic5
Basic33
Island11
Mountain11
Swamp11
Creature36
Shapeshifter6
Human5
Wizard5
Phyrexian3
Rogue3
Spirit3
Avatar2
Elemental2
Minion2
Shaman2
Vampire2
Beast1
Cat1
Construct1
Crab1
Demon1
Dragon1
Faerie1
Goblin1
God1
Harpy1
Homunculus1
Incarnation1
Insect1
Merfolk1
Minotaur1
Plant1
Snake1
Sorcerer1
Zombie1
Outlaws3
Party8
Artifact22
Equipment4
Phyrexian3
Avatar1
Construct1
Insect1
Minotaur1
Snake1
Sorcerer1
Wizard1
Sorcery7
Enchantment2
God1
Instant1
Legends8
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessTarget opponent loses the game
Bracket 4 · infinite extra turnsInfinite turnsLock
+ 57 CARDS NOT IN PRECON
+ Aetherling+ Anger+ Anthroplasm+ Avatar of Woe+ Blasphemous Act+ Bonded Fetch+ Buried Alive+ Careful Study+ Cavern Harpy+ Chainer, Dementia Master+ Conjurer's Closet+ Deadeye Navigator+ Dimir Signet+ Drana, Kalastria Bloodchief+ Endling+ Final Parting+ Gilded Lotus+ Hateflayer+ Horseshoe Crab+ Illusionist's Bracers+ Izzet Signet+ Jodah's Avenger+ Knacksaw Clique+ Last One Standing+ Lightning Greaves+ Marchesa's Smuggler+ Merfolk Looter+ Minion of Leshrac+ Mirage Mirror+ Mischievous Poltergeist+ Morphling+ Notion Rain+ Patron of the Moon+ Pendant of Prosperity+ Pestilent Souleater+ Precognitive Perception+ Quicksilver Elemental+ Rakdos Signet+ Ransack the Lab+ Sage of Hours+ Shadowspear+ Shauku, Endbringer+ Skyship Stalker+ Soliton+ Soul of New Phyrexia+ Spikeshot Elder+ Swiftfoot Boots+ Talisman of Creativity+ Talisman of Dominance+ Talisman of Indulgence+ Thassa, Deep-Dwelling+ Thought Courier+ Thousand-Year Elixir+ Torchling+ Training Grounds+ Tree of Perdition+ Vector Asp
- 70 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Exotic Orchard- Fellwar Stone- Galecaster Colossus- Go for the Throat- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kess, Dissident Mage- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
Group
Color
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