COMMANDER · DECK
Life gain?
Bracket 4 · Optimized@TJ Blue · 2025-04-07
113 CARDS (LIMIT 100)
DECK $
$487.79
MYTHIC
7
RARE
35
UNCOMMON
27
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN112 CARDS
Creature
30 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
8 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·44 CARDS·$372.97
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Creature
18 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
4 cardsInstant
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heliod, Sun-Crowned + Triskelion: early two-card combo, for four mana or less
- Heliod, Sun-Crowned + Walking Ballista: early two-card combo, for four mana or less
- Famished Paladin + Wolfhunter's Quiver: early arguably two-card combo, with no mana to spend
- and 15 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
- Heliod, Sun-Crowned + Triskelion — Bracket 4, early two-card combo, for four mana or less
- Heliod, Sun-Crowned + Walking Ballista — Bracket 4, early two-card combo, for four mana or less
- Famished Paladin + Wolfhunter's Quiver — Bracket 3, early arguably two-card combo, with no mana to spend
- Triskelion + Cleric Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Cleric Class + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Viridian Longbow — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Myr Welder — Bracket 3, early arguably two-card combo, with no mana to spend
- Archangel of Thune + Triskelion — Bracket 3, early arguably two-card combo, with no mana to spend
- Triskelion + Sunbond — Bracket 3, early arguably two-card combo, with no mana to spend
- Archangel of Thune + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Sorcerer's Wand — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Resplendent Mentor — Bracket 3, early arguably two-card combo, with no mana to spend
- Walking Ballista + Sunbond — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Heavy Arbalest — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Toymaker — Bracket 3, early arguably two-card combo, for four mana or less
- Karn, Silver Golem + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, for four mana or less
- Bellowing Aegisaur + Triskelion — Bracket 2, arguably two-card combo, with no mana to spend
- Bellowing Aegisaur + Walking Ballista — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Basic40
Plains40
Creature31
Cleric11
Human10
Soldier4
Construct3
Vampire3
Angel2
Cat2
Knight2
Demigod1
Dinosaur1
Elemental1
God1
Golem1
Halfling1
Incarnation1
Kithkin1
Myr1
Nomad1
Peasant1
Phyrexian1
Spellshaper1
Spirit1
Warrior1
Party12
Artifact22
Equipment5
Construct3
Golem1
Human1
Myr1
Soldier1
Spellshaper1
Enchantment12
Aura2
Class1
Demigod1
God1
Human1
Soldier1
Instant10
Sorcery8
Legends8
Historic27
LAND PROBABILITY
40 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.0%
TURN 664.5%
TURN 780.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Win the game
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggersInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegain triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegain triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Bracket 2 · arguably two-card combo, with no mana to spendInfinite +1/+1 counters on most creatures you control
Infinite death triggersInfinite ETBInfinite LTB
Bracket 2 · arguably two-card combo, with no mana to spendInfinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawNear-infinite ETBInfinite draw triggersNear-infinite colored manaNear-infinite creature tokensNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers