COMMANDER · DECK
Draw The Game
Bracket 4 · Optimized@Sceet · 2025-04-12
DECK $
$5,325.75
MYTHIC
17
RARE
52
UNCOMMON
18
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
11 cardsInstant
25 cardsLand
25 cardsMONEY CARDS·81 CARDS·$4,254.53
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Creature
14 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
11 cardsInstant
25 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Jon Irenicus, Shattered One + Vodalian Knights: early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Manta Ray: early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Lurebound Scarecrow: early two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Jon Irenicus, Shattered One + Vodalian Knights — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Manta Ray — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Lurebound Scarecrow — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Seasinger — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Merchant Ship — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Dandân — Bracket 4, early two-card combo, with no mana to spend
- Jon Irenicus, Shattered One + Bronze Bombshell — Bracket 4, early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land29
Nonbasic23
Basic6
Island7
Swamp5
Saga1
Urza's1
Instant26
Trap1
Creature20
Merfolk3
Rogue3
Wizard3
Bird2
Drake2
Fish2
Human2
Advisor1
Archer1
Bard1
Construct1
Dauthi1
Elf1
Faerie1
Frog1
Knight1
Orc1
Phyrexian1
Praetor1
Rebel1
Scarecrow1
Shapeshifter1
Outlaws3
Party6
Artifact13
Construct1
Scarecrow1
Sorcery11
Enchantment5
Aura2
Saga1
Urza's1
Legends5
Historic18
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, with no mana to spendDraw the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game