MetaMox
COMMANDER · DECK

Winota, Joiner of Forces

Bracket 3 · Upgraded
2020-04-19
Winota, Joiner of Forces
DECK $
$268.65
MYTHIC
15
RARE
49
UNCOMMON
20
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

10 cards

Sorcery

6 cards

Instant

10 cards

Land

26 cards
MAYBE5 CARDS

Creature

3 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

1 cards
MONEY CARDS·47 CARDS·$199.75
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Planeswalker

1 cards

Creature

15 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

3 cards

Instant

9 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Breath of Fury + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Godo, Bandit Warlord + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
CURVE
00811621436465126+
COLOR
W: 55 pipsR: 31 pipsC: 128 pips
TYPES
Land37
Nonbasic24
Basic13
Plains8
Mountain7
Creature30
Human18
Soldier5
Cleric4
Knight4
Angel2
Goblin2
Warrior2
Wizard2
Ally1
Artificer1
Barbarian1
Bird1
Cat1
Construct1
Dinosaur1
Elder1
Elk1
Giant1
God1
Pirate1
Shaman1
Spirit1
Outlaws1
Party8
Artifact12
Equipment5
Construct1
Elk1
Instant11
Enchantment7
Aura1
God1
Sorcery6
Planeswalker2
Chandra1
Elspeth1
Legends18
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Group
Color
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