COMMANDER · DECK
Ziatora
Bracket 1 · Exhibition@CyborgHeart · 2025-02-10
101 CARDS (LIMIT 100)
DECK $
$295.54
MYTHIC
11
RARE
31
UNCOMMON
24
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
29 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
16 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·41 CARDS·$220.74
Sign in to save your threshold.
Creature
19 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
8 cardsInstant
1 cardLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land34
Nonbasic10
Basic24
Forest8
Mountain8
Swamp8
Aura1
Creature30
Human8
Dinosaur4
Demon3
Elemental3
Shaman3
Warrior3
Bat2
Berserker2
Dragon2
Elder2
Goblin2
Spirit2
Warlock2
Artificer1
Assembly-worker1
Avatar1
Bard1
Cleric1
Devil1
Dwarf1
Frog1
Incarnation1
Phyrexian1
Plant1
Toy1
Vampire1
Outlaws2
Party4
Sorcery16
Adventure1
Arcane1
Enchantment11
Adventure1
Aura1
Artifact8
Assembly-worker1
Toy1
Instant6
Legends15
Historic23
LAND PROBABILITY
33 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.6%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damage to one opponentTarget opponent loses the game
Comments · 0
No comments yet.