MetaMox
COMMANDER · DECK

Azami

Bracket 4 · Optimized
2020-05-22
Azami, Lady of Scrolls
148 CARDS (LIMIT 100)
DECK $
$563.94
MYTHIC
10
RARE
59
UNCOMMON
41
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN147 CARDS

Planeswalker

4 cards

Creature

43 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

34 cards
NAMECOSTPRICE

Sorcery

20 cards

Instant

31 cards

Land

1 cards
MONEY CARDS·90 CARDS·$429.50
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Planeswalker

3 cards

Creature

23 cards

Enchantment

8 cards

Artifact

23 cards

Sorcery

13 cards

Instant

19 cards

Land

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • 3 extra-turn cards — chaining turns is Bracket 4
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Pili-Pala + Grand Architect: early two-card combo, for four mana or less
  • Conjurer's Closet + Archaeomancer + Walk the Aeons: infinite extra turns
  • and 11 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
COMBOS · 14
CURVE
40201362403234115126+
COLOR
U: 161 pipsC: 281 pips
TYPES
Creature44
Wizard31
Human21
Merfolk4
Shapeshifter3
Vedalken3
Faerie2
Horror2
Illusion2
Phyrexian2
Artificer1
Drake1
Eldrazi1
Insect1
Pirate1
Scarecrow1
Siren1
Sphinx1
Spirit1
Whale1
Zombie1
Outlaws1
Party31
Artifact39
Equipment2
Phyrexian2
Book1
Horror1
Scarecrow1
Shapeshifter1
Vedalken1
Wizard1
Instant31
Sorcery20
Enchantment14
Aura3
Planeswalker4
Jace1
Karn1
Narset1
Teferi1
Land1
Nonbasic1
Legends14
Historic51
LAND PROBABILITY
1 LANDS · 147 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana among colors with which you have devotionInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Bracket 2 · late two-card combo, for eight mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite card drawInfinite draw triggersWin the game
Infinite card drawInfinite draw triggersWin the game
Infinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
Group
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