COMMANDER · DECK
2020-05-22
148 CARDS (LIMIT 100)
DECK $
$563.94
MYTHIC
10
RARE
59
UNCOMMON
41
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN147 CARDS
Planeswalker
4 cardsCreature
43 cardsEnchantment
14 cardsArtifact
34 cardsSorcery
20 cardsInstant
31 cardsLand
1 cardsMONEY CARDS·90 CARDS·$429.50
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Planeswalker
3 cardsCreature
23 cardsEnchantment
8 cardsArtifact
23 cardsSorcery
13 cardsInstant
19 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Pili-Pala + Grand Architect: early two-card combo, for four mana or less
- Conjurer's Closet + Archaeomancer + Walk the Aeons: infinite extra turns
- and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 14
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Pili-Pala + Grand Architect — Bracket 4, early two-card combo, for four mana or less
- Conjurer's Closet + Archaeomancer + Walk the Aeons — Bracket 4, infinite extra turns
- Archaeomancer + Crystal Shard + Walk the Aeons — Bracket 4, infinite extra turns
- Deadeye Navigator + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Great Whale + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Venser, Shaper Savant + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Filigree Sages + Nyx Lotus — Bracket 3, early arguably two-card combo, with no mana to spend
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, with no mana to spend
- Karn, the Great Creator + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Sigil Tracer + Dramatic Reversal — Bracket 3, early arguably two-card combo, for four mana or less
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Creature44
Wizard31
Human21
Merfolk4
Shapeshifter3
Vedalken3
Faerie2
Horror2
Illusion2
Phyrexian2
Artificer1
Drake1
Eldrazi1
Insect1
Pirate1
Scarecrow1
Siren1
Sphinx1
Spirit1
Whale1
Zombie1
Outlaws1
Party31
Artifact39
Equipment2
Phyrexian2
Book1
Horror1
Scarecrow1
Shapeshifter1
Vedalken1
Wizard1
Instant31
Sorcery20
Enchantment14
Aura3
Planeswalker4
Jace1
Karn1
Narset1
Teferi1
Land1
Nonbasic1
Legends14
Historic51
LAND PROBABILITY
1 LANDS · 147 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Infinite colored mana
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana among colors with which you have devotionInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 4 · infinite extra turnsInfinite ETBInfinite LTBInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored mana
Infinite ETBInfinite LTBInfinite storm count
Infinite colored mana
Bracket 2 · late two-card combo, for eight mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite card drawInfinite draw triggersWin the game
Infinite card drawInfinite draw triggersWin the game
Infinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers