MetaMox
COMMANDER · DECK

DEFENSEEE 2.0

Bracket 3 · Upgraded
@EmanueleBia · 2025-04-15
Felothar the Steadfast
DECK $
$197.25
MYTHIC
7
RARE
39
UNCOMMON
24
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

10 cards

Sorcery

5 cards

Instant

7 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Staff of Domination + Axebane Guardian: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Arbor Adherent: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Faeburrow Elder: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
10812021331143556+
COLOR
W: 30 pipsB: 7 pipsG: 27 pipsC: 115 pips
TYPES
Land38
Nonbasic20
Basic18
Forest9
Plains8
Swamp5
Creature34
Wall9
Human7
Plant5
Druid3
Beast2
Soldier2
Spirit2
Warrior2
Advisor1
Angel1
Cleric1
Dog1
Dragon1
Elder1
Elemental1
Elephant1
Gargoyle1
Giant1
Golem1
Jellyfish1
Knight1
Sloth1
Treefolk1
Turtle1
Vampire1
Party3
Artifact15
Wall4
Equipment2
Golem1
Instant7
Enchantment6
Aura1
Sorcery5
Legends6
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Group
Color
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