metamox
COMMANDER · DECK

Zirilan Of The Claw

2016-04-10
108 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$1,146.45
MYTHIC
19
RARE
50
UNCOMMON
16
COMMON
24
MAIN108 CARDS

Planeswalker

1 cards

Creature

25 cards

Enchantment

5 cards

Artifact

34 cards
NAMECOSTPRICE

Sorcery

4 cards

Instant

5 cards

Land

13 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·61 CARDS·$909.29
Sign in to save your threshold.

Planeswalker

1 cards

Creature

13 cards

Enchantment

4 cards

Artifact

28 cards

Sorcery

3 cards

Instant

3 cards

Land

9 cards
CURVE
106111215394115216+
COLOR
R: 71 pipsC: 241 pips
TYPES
Artifact35
Equipment7
Dragon1
Land34
Nonbasic12
Basic22
Mountain22
Creature25
Dragon20
Shaman3
Goblin2
Human2
Artificer1
Barbarian1
Beast1
Nightmare1
Wizard1
Party1
Enchantment5
Instant5
Sorcery4
Planeswalker1
Koth1
Legends5
Historic40
LAND PROBABILITY
34 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.5%
TURN 551.2%
TURN 673.6%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite landfall triggersInfinite blinking of permanentsInfinite mana permanents you control that enter the battlefield untapped can produceInfinite mana lands you control can produce
Infinite mana lands you control can produceInfinite LTBInfinite ETBInfinite landfall triggersInfinite blinking of permanentsInfinite mana permanents you control that enter the battlefield untapped can produce
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Group
Color
View