COMMANDER · DECK
Maralen Troll
Bracket 4 · Optimized@sharkweek1998 · 2025-03-12
DECK $
$944.29
MYTHIC
13
RARE
28
UNCOMMON
15
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
9 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·44 CARDS·$742.66
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Planeswalker
1 cardCreature
18 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
7 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- Maralen of the Mornsong + Opposition Agent: locks the table
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Maralen of the Mornsong + Opposition Agent — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 17 cards not in the pool
BANNED · 3
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land43
Nonbasic5
Basic38
Swamp38
Bat1
God1
Creature29
Demon5
Vampire4
Horror3
Rogue3
Zombie3
Bat2
Cleric2
Human2
Phyrexian2
Skeleton2
Spirit2
Thrull2
Warrior2
Wizard2
Dauthi1
Dragon1
Elf1
Elk1
God1
Golem1
Knight1
Minion1
Shaman1
Outlaws3
Party9
Artifact9
Elk1
Golem1
Sorcery9
Enchantment8
Demon1
Instant5
Planeswalker1
Liliana1
Legends11
Historic20
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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