COMMANDER · DECK
Fling and Thud
2018-10-20
ONLY 99 CARDSNO COMMANDER
DECK $
$200.58
MYTHIC
6
RARE
47
UNCOMMON
22
COMMON
24
MAIN99 CARDS
Creature
24 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
7 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·34 CARDS·$143.26
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Creature
9 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsCURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Plains7
Mountain6
Gate1
Creature24
Giant8
Warrior5
Angel4
Avatar3
Human3
Elemental2
Artificer1
Cat1
Cyclops1
Dragon1
Goblin1
Minotaur1
Monk1
Rogue1
Shapeshifter1
Soldier1
Spirit1
Zombie1
Changeling1
Outlaws1
Party6
Artifact14
Equipment6
Shaman1
Enchantment10
Human1
Monk1
Instant10
Sorcery7
Legends11
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game