MetaMox
COMMANDER · DECK

BBEG

Bracket 1 · Exhibition
@Kami-chan<3 · 2025-02-14
Far Fortune, End Boss
120 CARDS (LIMIT 100)
DECK $
$449.85
MYTHIC
10
RARE
45
UNCOMMON
31
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN119 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

18 cards

Sorcery

13 cards

Instant

10 cards

Land

27 cards
MONEY CARDS·53 CARDS·$341.12
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Creature

14 cards

Enchantment

11 cards

Artifact

11 cards

Sorcery

5 cards

Instant

2 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
10613321331549566+
COLOR
B: 39 pipsR: 72 pipsC: 147 pips
TYPES
Land36
Nonbasic26
Basic10
Mountain7
Swamp7
Desert1
God1
Creature29
Human10
Vampire4
Berserker3
God3
Mercenary3
Assassin2
Cat2
Demon2
Dwarf2
Elemental2
Lizard2
Rogue2
Archer1
Cleric1
Dinosaur1
Faerie1
Glimmer1
Goblin1
Horror1
Noble1
Shaman1
Snake1
Warrior1
Wizard1
Zombie1
Outlaws7
Party5
Artifact19
Equipment6
Cat1
Treasure1
Zombie1
Enchantment18
Aura1
Glimmer1
God1
Snake1
Sorcery13
Instant11
Legends15
Historic31
LAND PROBABILITY
35 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.5%
TURN 555.6%
TURN 677.5%
TURN 789.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Near-infinite damage to all players
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Target opponent loses the gameInfinite lifeloss for target opponent
Infinite damageInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Target opponent loses the gameInfinite lifeloss for target opponent
Group
Color
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