COMMANDER · DECK
Throw The Game
2016-06-30
106 CARDS (LIMIT 100)NO COMMANDER
DECK $
$465.24
MYTHIC
7
RARE
46
UNCOMMON
25
COMMON
29
MAIN106 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
21 cardsSorcery
8 cardsInstant
12 cardsLand
18 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·42 CARDS·$356.81
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Creature
10 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
3 cardsInstant
5 cardsLand
6 cardsCURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Mountain13
Plains12
Artifact23
Equipment9
Golem1
Myr1
Creature20
Human6
Artificer3
Avatar2
Cleric2
Elemental2
Kor2
Spirit2
Warrior2
Ally1
Angel1
Dragon1
Dwarf1
Giant1
Golem1
Knight1
Manticore1
Monk1
Myr1
Shaman1
Shapeshifter1
Changeling1
Party4
Instant12
Arcane1
Sorcery8
Enchantment7
Aura1
Legends4
Historic27
LAND PROBABILITY
38 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.9%
TURN 541.8%
TURN 664.2%
TURN 780.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage