COMMANDER · DECK
Elsha of the Infinite Storm
Bracket 4 · Optimized2020-06-04
DECK $
$1,454.31
MYTHIC
19
RARE
64
UNCOMMON
45
COMMON
55
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
3 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
19 cardsInstant
23 cardsLand
14 cardsSIDEBOARD56 CARDS
Planeswalker
3 cardsCreature
11 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
14 cardsInstant
16 cardsMAYBE27 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
3 cardsInstant
3 cardsMONEY CARDS·76 CARDS·$1,137.60
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Planeswalker
4 cardsCreature
8 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
14 cardsInstant
23 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Lion's Eye Diamond + Auriok Salvagers: early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Soulfire Grand Master + Dramatic Reversal: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Lion's Eye Diamond + Auriok Salvagers — Bracket 4, early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Soulfire Grand Master + Dramatic Reversal — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic11
Basic22
Mountain10
Island8
Plains5
Instant23
Sorcery19
Arcane1
Artifact14
Enchantment5
Aura2
Creature4
Djinn1
Goblin1
Human1
Monk1
Shaman1
Soldier1
Weird1
Wizard1
Party1
Planeswalker3
Jace1
Narset1
Ral1
Legends9
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS30 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm countReturn some artifact cards from your graveyard to your hand
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite magecraft triggers
Infinite magecraft triggers
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite magecraft triggers
Infinite copies of instant or sorcery spells you castInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm count
Infinite damageInfinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 122 CARDS NOT IN PRECON
+ Academy Ruins+ Aetherflux Reservoir+ Angel's Grace+ Arcane Denial+ Arcane Signet+ Archaeomancer+ Aria of Flame+ Astral Steel+ Auriok Salvagers+ Bonus Round+ Boros Charm+ Boseiju, Who Shelters All+ Brain Freeze+ Brainstorm+ Buried Ruin+ Burst Lightning+ Castle Vantress+ Chain Lightning+ Chain of Vapor+ Chromatic Lantern+ Deflecting Palm+ Deflecting Swat+ Disallow+ Doublecast+ Dovin's Veto+ Dramatic Reversal+ Dual Casting+ Dualcaster Mage+ Echo of Eons+ Emergence Zone+ Empty the Warrens+ Enlightened Tutor+ Expansion // Explosion+ Expedition Map+ Finale of Promise+ Finale of Revelation+ Fire Diamond+ Fireball+ Firebolt+ Firemind's Foresight+ Firemind's Research+ Flame Javelin+ Flusterstorm+ Fork+ Forked Bolt+ Frantic Search+ Gamble+ Geistblast+ Gitaxian Probe+ God-Eternal Kefnet+ Grapeshot+ Ground Rift+ Hall of Heliod's Generosity+ Helm of Awakening+ Hindering Touch+ Idyllic Tutor+ Ignite Memories+ Incinerate+ Inspired Ultimatum+ Isochron Scepter+ Jace, Wielder of Mysteries+ Jaya Ballard+ Kindle+ Lava Spike+ Lightning Bolt+ Lion's Eye Diamond+ Long-Term Plans+ Lore Drakkis+ Marble Diamond+ Melek, Izzet Paragon+ Merchant Scroll+ Metallurgic Summonings+ Mirrormade+ Mirrorpool+ Mizzix's Mastery+ Mystic Sanctuary+ Mystical Dispute+ Mystical Tutor+ Mythos of Vadrok+ Narset Transcendent+ Narset, Parter of Veils+ Narset's Reversal+ Niv-Mizzet, Parun+ Opt+ Past in Flames+ Personal Tutor+ Ponder+ Preordain+ Primal Amulet // Primal Wellspring+ Pull from the Deep+ Pyrite Spellbomb+ Pyromancer Ascension+ Pyromancer's Goggles+ Ral, Izzet Viceroy+ Ral, Storm Conduit+ Reliquary Tower+ Reverberate+ Scattershot+ Sensei's Divining Top+ Shark Typhoon+ Skullcrack+ Sky Diamond+ Soulfire Grand Master+ Spark of Creativity+ Spelltwine+ Spellweaver Volute+ Sphinx-Bone Wand+ Sprite Dragon+ Swan Song+ Swarm Intelligence+ Swords to Plowshares+ Temporal Fissure+ The Mirari Conjecture+ Thousand-Year Storm+ Thryx, the Sudden Storm+ Twincast+ Twinning Staff+ Unstable Footing+ Vadrok, Apex of Thunder+ Volcanic Awakening+ Wayfarer's Bauble+ Wild Ricochet
- 67 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Chancery- Azorius Locket- Bloodthirsty Blade- Boros Garrison- Boros Guildgate- Burnished Hart- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Crackling Drake- Deep Analysis- Desperate Ravings- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Empowered Autogenerator- Evolving Wilds- Exotic Orchard- Fact or Fiction- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Ghostly Prison- Highland Lake- Ignite the Future- Increasing Devotion- Izzet Boilerworks- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Myriad Landscape- Mystic Monastery- Oona's Grace- Prairie Stream- Pramikon, Sky Rampart- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne's Reclamation- Stone Quarry- Storm Herd- Sun Titan- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Terramorphic Expanse- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn