COMMANDER · DECK
Lathril speed build
Bracket 4 · Optimized@GhengisRonn · 2025-03-11
DECK $
$3,122.35
MYTHIC
12
RARE
39
UNCOMMON
23
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
8 cardsInstant
10 cardsLand
21 cardsMONEY CARDS·60 CARDS·$2,485.94
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Creature
15 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
4 cardsInstant
7 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
- and 13 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 16
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Llanowar Tribe — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Forest9
Swamp8
Creature25
Elf23
Druid11
Warrior6
Ranger2
Shaman2
Beast1
Elemental1
Horror1
Noble1
Party6
Artifact13
Equipment3
Enchantment10
Aura2
Saga1
Instant10
Sorcery8
Elf1
Legends11
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite card drawInfinite draw triggersInfinite green manaInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
+ 61 CARDS NOT IN PRECON
+ Abrupt Decay+ Alpha Status+ Ancient Tomb+ Arbor Elf+ Ashaya, Soul of the Wild+ Banner of Kinship+ Basalt Monolith+ Beastmaster Ascension+ Bojuka Bog+ Circle of Dreams Druid+ Coat of Arms+ Concordant Crossroads+ Craterhoof Behemoth+ Cultivate+ Deathcap Glade+ Demonic Tutor+ Doubling Season+ Elven Chorus+ Elvish Guidance+ Elvish Warmaster+ Fyndhorn Elves+ Gaea's Cradle+ Galadhrim Ambush+ Greenbelt Guardian+ Grim Monolith+ Herald's Horn+ Heroic Intervention+ Kindred Dominance+ Kindred Summons+ Llanowar Elves+ Llanowar Wastes+ Mana Vault+ March of the World Ooze+ Necroblossom Snarl+ Overgrown Tomb+ Phyrexian Arena+ Priest of Titania+ Quest for Renewal+ Quirion Ranger+ Reliquary Tower+ Return of the Wildspeaker+ Shamanic Revelation+ Staff of Domination+ Stoneforge Masterwork+ Sword of the Paruns+ Tainted Wood+ Temple of Malady+ Three Tree City+ Throne of the God-Pharaoh+ Twilight Mire+ Tyvar the Bellicose+ Umbral Mantle+ Undergrowth Stadium+ Urborg, Tomb of Yawgmoth+ Vampiric Tutor+ Vanquisher's Banner+ Verdant Catacombs+ Vitalize+ Wirewood Pride+ Woodland Cemetery+ Yavimaya, Cradle of Growth
- 47 PRECON CARDS NOT IN DECK
- Ambition's Cost- Arcane Signet- Casualties of War- Command Tower- Crown of Skemfar- Cultivator of Blades- Elderfang Ritualist- Elderfang Venom- Elvish Rejuvenator- End-Raze Forerunners- Eyeblight Cullers- Eyeblight Massacre- Farhaven Elf- Foul Orchard- Golgari Findbroker- Golgari Guildgate- Harald, King of Skemfar- Jagged-Scar Archers- Jaspera Sentinel- Lys Alana Scarblade- Masked Admirers- Miara, Thorn of the Glade- Moldervine Reclamation- Myriad Landscape- Nullmage Shepherd- Numa, Joraga Chieftain- Path of Ancestry- Poison the Cup- Poison-Tip Archer- Pride of the Perfect- Prowess of the Fair- Return Upon the Tide- Rhys the Exiled- Roots of Wisdom- Ruthless Winnower- Serpent's Soul-Jar- Skemfar Elderhall- Skemfar Shadowsage- Springbloom Druid- Sylvan Messenger- Tergrid's Shadow- Timberwatch Elf- Twinblade Assassins- Voice of Many- Voice of the Woods- Wolverine Riders- Wood Elves