MetaMox
COMMANDER · DECK

idk really, WotC give me a nice Sultai legend pls

Bracket 4 · Optimized
2020-06-21
Damia, Sage of Stone
124 CARDS (LIMIT 100)
DECK $
$722.62
MYTHIC
10
RARE
52
UNCOMMON
21
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN123 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

8 cards

Sorcery

15 cards

Instant

18 cards

Land

20 cards
MONEY CARDS·75 CARDS·$563.28
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Creature

26 cards

Enchantment

10 cards

Artifact

4 cards

Sorcery

10 cards

Instant

15 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
  • Palinchron + Zendikar Resurgent: early arguably two-card combo, with no mana to spend
  • Palinchron + Mana Reflection: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
101212322338465136+
COLOR
U: 42 pipsB: 19 pipsG: 56 pipsC: 161 pips
TYPES
Land37
Nonbasic17
Basic20
Island12
Forest10
Swamp8
Creature34
Elf8
Druid6
Human5
Shaman5
Snake4
Wizard4
Horror2
Illusion2
Bird1
Centaur1
Cleric1
Demon1
Dinosaur1
Djinn1
Dryad1
Elemental1
Fish1
Frog1
God1
Gorgon1
Merfolk1
Monk1
Moonfolk1
Nymph1
Phyrexian1
Scout1
Shapeshifter1
Spirit1
Zombie1
Party5
Instant18
Enchantment16
Centaur1
Dryad1
Elemental1
God1
Nymph1
Sorcery15
Arcane1
Artifact9
Horror1
Phyrexian1
Legends7
Historic16
LAND PROBABILITY
37 LANDS · 123 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.4%
TURN 554.1%
TURN 676.1%
TURN 789.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite mana lands you control can produceNear-infinite storm countNear-infinite untap of lands you control
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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