COMMANDER ยท DECK
Dork side of the Moon ๐(Raggadragga)
Bracket 4 ยท Optimized@LuiSuperhero ยท 2024-06-19
DECK $
$383.10
MYTHIC
12
RARE
66
UNCOMMON
41
COMMON
58
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
18 cardsInstant
11 cardsLand
2 cardsMAYBE77 CARDS
Planeswalker
1 cardsCreature
30 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
21 cardsInstant
12 cardsMONEY CARDSยท54 CARDSยท$276.61
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Planeswalker
1 cardsCreature
19 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
17 cardsInstant
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 ยท Optimized
- Staff of Domination + Rainveil Rejuvenator: early two-card combo, with no mana to spend
- Staff of Domination + Mona Lisa, Science Geek: early two-card combo, with no mana to spend
- Staff of Domination + Topiary Lecturer: early two-card combo, with no mana to spend
- and 20 more combos that bear on the bracket, listed below
GAME CHANGERS ยท 0 OF 3
None
MASS LAND DENIAL ยท 0
None
EXTRA TURNS ยท 0
None
COMBOS ยท 23
- Staff of Domination + Rainveil Rejuvenator โ Bracket 4, early two-card combo, with no mana to spend
- Staff of Domination + Mona Lisa, Science Geek โ Bracket 4, early two-card combo, with no mana to spend
- Staff of Domination + Topiary Lecturer โ Bracket 4, early two-card combo, with no mana to spend
- Staff of Domination + Heronblade Elite โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Priest of Titania โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Viridian Joiner โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Cradle Clearcutter โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Alena, Kessig Trapper โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Bighorner Rancher โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Leafkin Avenger โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Arbor Adherent โ Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Kami of Whispered Hopes โ Bracket 3, early arguably two-card combo, with no mana to spend
- Raggadragga, Goreguts Boss + Selvala, Heart of the Wilds + Wurmcalling โ Bracket 3, early arguably two-card combo, for four mana or less
- Raggadragga, Goreguts Boss + Selvala, Heart of the Wilds + Fanning the Flames โ Bracket 3, early arguably two-card combo, for four mana or less
- Staff of Domination + Selvala, Heart of the Wilds โ Bracket 3, early arguably two-card combo, for four mana or less
- Raggadragga, Goreguts Boss + Heronblade Elite + Wurmcalling โ Bracket 2, arguably two-card combo, for six mana or less
- Raggadragga, Goreguts Boss + Heronblade Elite + Fanning the Flames โ Bracket 2, arguably two-card combo, for six mana or less
- Raggadragga, Goreguts Boss + Marwyn, the Nurturer + Wurmcalling โ Bracket 2, arguably two-card combo, for six mana or less
- Raggadragga, Goreguts Boss + Viridian Joiner + Wurmcalling โ Bracket 2, arguably two-card combo, for six mana or less
- Anzrag, the Quake-Mole โ Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land33
Basic33
Forest20
Mountain13
Creature32
Druid14
Elf12
Human6
Scout3
Boar2
Raccoon2
Bard1
Doctor1
Dryad1
Elephant1
Elk1
Frog1
Gamma1
Golem1
Hero1
Lizard1
Mutant1
Plant1
Possum1
Ranger1
Shaman1
Spider1
Spirit1
Toy1
Warrior1
Party1
Sorcery18
Instant11
Enchantment5
Artifact4
Golem1
Spider1
Toy1
Legends7
Historic10
LAND PROBABILITY
33 LANDS ยท 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite creature tokensInfinite ETBInfinite green manaInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite creature tokensInfinite ETBInfinite green manaInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite green manaInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite colored manaInfinite damageInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, for four mana or lessInfinite colored manaInfinite creature tokensInfinite ETBInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 2 ยท arguably two-card combo, for six mana or lessInfinite colored manaInfinite creature tokensInfinite ETBInfinitely large creatures you control until end of turnInfinite magecraft triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite red mana
Bracket 4 ยท early two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 ยท early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite green manaInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 ยท early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite green manaInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 2 ยท late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 ยท early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control