metamox
COMMANDER · DECK

Sen Triplets Comission

2017-01-13
166 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 1 CARD
DECK $
$799.23
MYTHIC
10
RARE
69
UNCOMMON
44
COMMON
43
MAIN166 CARDS

Creature

17 cards

Enchantment

43 cards
NAMECOSTPRICE

Artifact

21 cards

Sorcery

21 cards

Instant

23 cards

Land

18 cards
SIDEBOARD1 CARD

Creature

1 cards
NAMECOSTPRICE
MONEY CARDS·81 CARDS·$617.01
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Creature

13 cards

Enchantment

32 cards
NAMECOSTPRICE

Artifact

11 cards

Sorcery

8 cards

Instant

16 cards

Land

1 cards
NAMECOSTPRICE
CURVE
00111252303364145106+
COLOR
W: 65.5 pipsU: 55.5 pipsB: 53.5 pipsC: 254 pips
TYPES
Enchantment44
Aura1
Curse1
God1
Land40
Nonbasic15
Basic25
Plains11
Island8
Swamp6
Gate3
Instant23
Faerie1
Sorcery22
Artifact21
Book1
Creature17
Human7
Cleric4
Spirit4
Wizard3
Angel2
Avatar1
Beast1
Cat1
God1
Monk1
Noble1
Plant1
Rebel1
Rhino1
Wall1
Party7
Legends2
Historic23
LAND PROBABILITY
40 LANDS · 166 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.3%
TURN 567.0%
TURN 686.1%
TURN 794.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss
Return all nonland permanents opponents control to their hand on each of your turnsLock
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Target opponent loses the game
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Creatures do not untapLock
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss for target opponent
Group
Color
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