COMMANDER · DECK
Lets Start a Riot
Bracket 1 · Exhibition2020-05-20
DECK $
$446.38
MYTHIC
13
RARE
44
UNCOMMON
23
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
38 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
4 cardsInstant
6 cardsLand
17 cardsSIDEBOARD6 CARDS
Creature
2 cardsSorcery
4 cardsMAYBE8 CARDS
Creature
6 cardsEnchantment
2 cardsMONEY CARDS·51 CARDS·$338.61
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Planeswalker
1 cardCreature
21 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
3 cardsInstant
3 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Creature39
Demon9
Eldrazi7
Human4
Dragon3
Golem3
Phyrexian3
Shaman3
Warrior3
Goblin2
Ogre2
Wizard2
Archon1
Cleric1
Construct1
Drone1
Elemental1
Giant1
Horror1
Incarnation1
Knight1
Orc1
Pirate1
Praetor1
Reflection1
Shapeshifter1
Vampire1
Outlaws1
Party6
Land34
Nonbasic15
Basic19
Swamp15
Mountain10
Artifact15
Golem3
Equipment2
Construct1
Dragon1
Eldrazi1
Phyrexian1
Reflection1
Shapeshifter1
Enchantment9
Shrine1
Instant6
Sorcery4
Planeswalker1
Angrath1
Legends10
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Each opponent loses the game
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